T · S
TALENT SIGNALS CONTESTS · by 3DSENSE MEDIA SCHOOL THE AWESOME MEDIA EDUCATION PROVIDER · SINCE 2003

Competition brief

Character Animation - Walk cycle!

✚ Featured competition brief
Accepting submissions Walk cycle 2b

Show us your best strut!

+ character_animation + Students only + Individuals / Teams + Motion Link + Accepting submissions

Participants are to create and submit a walk cycle loop that runs for 5 - 8 seconds. You are encouraged to inject some personality into the character! (vanilla walk is ok too) Final animation should be in a camera view showing the full body walk with good framing and composition. No closeups/half body shots Camera tracking/following character is okay Frame rate to be in 24fps/30fps Submission will be 1920x1080 HD via Youtube or Vimeo. You may choose to light and render your animation but do note the main judging criteria is still the animation.

Submission guidance: Submit a poster/keyframe image, paste a YouTube or Vimeo link for the final video, and include optional breakdown or process images. Participants do not upload the final video file for this template.

10Submitted
2daysTo deadline
3Judges
§ Rules & Regulations

General Eligibility
This competition is open to all current 3dsense students and currently studying students in other schools in Singapore. Alumnis are not eligible.

Submission Formats
Submissions will be solely individual works.

Original Work
All submitted work must be original and created specifically for this competition.

AI Disclosure
AI is prohibited, any submissions found using it will be disqualified.By submitting, you confirm that the work is original, that you have permission to submit all included materials, and that the organiser may review and display submitted materials for competition-related purposes.

◎ Judging rubric
  • 1Composition & Visual Read
    How well the image is structured. We look at framing, focal points, negative space, and whether your eye lands where it should — and stays there. Good composition feels inevitable, not accidental. Bad composition fights the viewer. No amount of rendering saves a weak layout.
  • 2Craft & Refinement
    The last ten percent. Polish, material definition, edge control, surface quality, presentation choices. This criterion separates solid work from finished work. We are looking for the discipline to push past good enough — the kind of refinement that comes from looking at your own work long enough to see what needs fixing.
  • 3Motion & Timing
    The grammar of movement. Spacing, easing, arcs, secondary action — all the principles, applied with intention. We care less about complexity and more about clarity: can the viewer track what is happening and feel the weight and rhythm of it? Snappy, readable motion beats busy motion every time.
  • 4Narrative & Emotional Impact
    Does the piece land? A still image, a sequence, a design — whatever the format, the work should communicate. We look for clarity of intent, emotional resonance, and whether the piece rewards a second look. Work that explains itself in two seconds but holds attention for two minutes scores highest.
  • 5Originality & Point of View
    How distinctive and purposeful the creative approach feels. Consider the strength of the interpretation, the choices made in developing the idea, and whether the work demonstrates a clear visual identity rather than relying on familiar or expected solutions.
  • 6Technical Proficiency
    The nuts and bolts. Clean topology or linework, proper UVs if applicable, resolution-appropriate detail, no glaring shortcuts. This is where craft separates from ambition. Judges will look for control — does the artist command the medium, or does the medium dictate the result?
◷ Timeline
  • Submission opens
  • Submission closes
  • Judging completes
  • Results release
★ Winner places
TBA
Ranked winners to be announced

The number of ranked winners and any additional recognitions will be confirmed by the competition team.

Final round: Final Judging
☑ Submission checklist
Go submit
  • +Required: Poster / keyframe image
  • +Required: Final video link
  • +Optional: Breakdown / process images
  • +Required field: Your name
  • +Required field: Your email
  • +Required field: Are you submitting as an individual or a team?
  • +Required field: Entry title
▥ Judges + entries
  • Ricwan HardjoRicwan Hardjo
    3D Character Animation · Final Judging
  • Geraldine KhorGeraldine Khor
    Animation · Final Judging
  • Justin KwekJustin Kwek
    3D Animation · Final Judging
+ 11 entries total+ 1 rounds+ 3 awards
▦ Submitted entries